Steady
Steady is a character skill in the game For The King.
Description
Chance to completely negate damage from attack when shield is equipped.
Effects
Steady (or Steadfast) is a passive skill that will occasionally cause a character using a shield to completely block all incoming damage during combat.
Damage Reflection will maintain its regular effect on a blocked attack using Steady.
Conditions
A character must be in combat and have a shield equipped to proc Steady. Additionally, being entangled or stunned will prevent the skill from triggering.
Chance to trigger
Provided the conditions are favourable, two random behind-the-scenes rolls are performed to proc Steady on an attack.
The first check is based on a character's evasion stat:
Therefore with 15 evasion, the first chance of Steady triggering is 15%.
The second roll is based on the amount of health a character may potentially lose in a single attack*:
* With a minimum chance of 7% and a maximum chance of 22%.
In practice, the prospect for Steady to trigger increases with the amount of health a character could potentially lose from a single attack.
Ways to acquire Steady
Innate
Steady is a core skill of the Blacksmith.
Equipment
Item Name | Item Type |
---|---|
Iron Tower Shield | Shield |
Wooden Tower Shield | Shield |
Ambush • Black Hole • Called Shot • Counter Attack • Discipline • Distraction • Door Bash • Elite Ambush • Elite Door Bash • Elite Flee • Elite Sneak • Elite Trap Disarm • Elite Trap Evasion • Encourage • Enemy Taunt • Energy Boost • Entertain • Find Treasure • Flee • Gather Herbs • Glory • Inspire • Justice • Mimic Whisper • Party Heal • Refocus • Sneak • Steady • Support Range • Trap Disarm • Trap Evasion |