Vitality
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Vitality is a character stat in the game For The King.
Description
Vitality represents your endurance and health. It drives a character's base HP value and is useful for encounters that test one's stamina.
Calculating health points
All characters start with 25hp as their base health, +10% of their Vitality rounded down. This is their "Starting HP". For example, a Busker with 68 Vitality would start the game with 25 + 6.8 = 31.8 health, rounded down to 31hp.
Health formula
To calculate a character's base HP per level, use the following formula:
The end result is then rounded down. Therefore, to find the Busker's base HP at level 3, the formula is HP = 31 + 3 + ((.10 x 3) x 68), rounded down. Thusly, the Busker's base health at level 3 would be 34 + (.3 x 68) = 54.4hp, rounded down to 54hp.
Character proficiencies
Character | ![]() |
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79 | 74 | 74 |
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85 | 80 | 80 |
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73 | 68 | 68 |
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57 | 52 | 52 |
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57 | 52 | 52 |
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75 | 70 | 70 |
![]() |
71 | 66 | 66 |
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55 | 50 | 50 |
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67 | 62 | 62 |
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65 | 60 | 60 |
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65 | 60 | 60 |
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61 | 56 | 56 |
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79 | 74 | 74 |
Weapon proficiencies
Fists |
---|
Unarmed |
Blades |
---|
Pugio |
Rusty Knife |
Sturdy Dagger |
Sturdy Knife |
Ways to increase Vitality
Permanent
Source | Bonus |
---|---|
Greater Sanctum of Life | +5 |
Trainer | +2 |
Equipment
Weapons
Blades | Bonus |
---|---|
Vardemoder | +7 |
Armor
Body Armor | Bonus |
---|---|
Fur Armor | +5 |
Headgear | Bonus |
---|---|
Bandit Helm | +3 |
Cap of a Lost Soul | +5 |
Hangman's Hood | +10 |
Footwear | Bonus |
---|---|
Fur Boots | +4 |
Hide Boots | +2 |
Accessories
Necklaces | Bonus |
---|---|
Dazzling Locket | +4 |
Tarnished Locket | +3 |
Focus • Strength • Vitality • Intelligence • Awareness • Talent • Speed • Luck • Armor • Resistance • Evasion |