The Royal Mines

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The Royal Mines is the third adventure in For The King 2. Following the events The Primordial Oak.

Description

Hildebrant and the Resistance delve into the Queen's dark schemes in remote Fahrul. Echoes of vanished civilians in treacherous mines drive the party to uncover the Queen's descent into madness.

Story

With the Primordial Oak once again embraced by tranquillity, Hildebrant and the resolute Resistance turn their attention towards unraveling the ominous activities orchestrated by the Queen in the far reaches of Fahrul. Whispers of vanished civilians sent to the treacherous mines echo through the land, fueling the party's determination to expose the depths of the Queen's descent into madness.

As they venture ever closer to the heart of her tyrannical reign, they prepare to plunge into the depths of her dark dominion, braving the perils that lie ahead.

Act I

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Act II

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Act III

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Core mechanics

  • "A Minecart will spawn at one of the three entrances. Prepare to intercept it." - If all of the minecarts reach their destination, the chaos pool will fill and the adventure will be over.

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