Welcome to the For The King Wiki!
The comprehensive field guide to locations, characters, items, creatures, and encounters throughout the land of Fahrul in the game For The King.
Special Abilities
(Redirected from Skills FTK2)
Jump to navigation
Jump to search
Special Abilities are a prominent game mechanic in For the King 2.
Overview
Special Abilities are special passive and active abilities that both playable characters and enemies can have that are triggered when specific conditions are met. Some Special Abilities are innate to certain characteres and enemies, while some others can be gained through equipped items or even Traits.
List of Special Abilities
| Special Ability | Effect | Activation requirements | Improves with | |
|---|---|---|---|---|
| Annoying | Automatically |
|
||
| Called Shot | Chance to guarantee a perfect roll and |
|||
| Cheers | Spreads the effect of the item used along with |
|||
| Craft Bomb | Chance to gain a random |
|||
| Decoy | Redirects attacks targeted at flanking tiles to self |
|
||
| Deflect | Chance to block a projectile and reflect it back at the attacker |
|
||
| Discipline | Replenishes the |
|||
| Distract | Chance to prevent an enemy from succeeding an ability slot roll in Combat | |||
| Eager | Chance to |
|
||
| Elite Ambush | Reduces the amount of rolls required for the |
|
||
| Elite Door Bash | Reduces the amount of rolls required for the |
|
||
| Elite Sneak | Reduces the amount of rolls required for the |
|
||
| Encourage | Chance to save an ally from failing an ability slot roll in Combat |
|
||
| Energy Boost | Chance to gain additional movement when running out of movement on the Overworld |
|
||
| Entertain | Gain Gold in certain situations on Overworld or in Dungeon |
|
||
| Eureka | Replenishes |
|
||
| Fate | Pull a card from your |
|
||
| Find Alcohol | Chance to gain a random Alcohol on Overworld or in Dungeon | |||
| Find Herb | Chance to gain a random Herb on Overworld or in Dungeon | |||
| Find Scroll | Chance to gain a random Scroll on Overworld or in Dungeon | |||
| Fortune | Chance to give a party member a second chance at a slot roll |
|
||
| Grill Dog | Gain a random Hotdog on Overworld or in Dungeon when resting at a Safe Camp |
|
||
| Guard | Combat tile behind source of the skill is untargetable |
|
||
| Hardwork | Chance to gain |
|||
| Herd | Chance of a Sheep joining your party at the end of turn on Overworld or in Dungeon | |||
| Inspire | Chance for party members to gain XP on Overworld or in Dungeon |
|
||
| Iron Belly | Negates all debuffs coming from using Alcohol items |
|
||
| Justice | Chance of turning an attack into a powerful area of effect on certain two-handed melee weapon abilities | |||
| Last Straw | Chance to gain the ability to summon a |
|
||
| Log Cabin | Replaces |
|
||
| Long Haul | Enables the ability to trade with other players from afar |
|
||
| Medic | Allows the use of Herbs on nearby allies in Combat |
|
||
| Mend | Chance to save a |
|||
| Navigator | Gain +2 Movement points when running out of movement on vehicle while offroad or on water |
|
||
| Nice Day | Chance of gaining additional movement on Overworld during the day when the weather is clear |
|
||
| Parry | Chance to block a melee attack and damage the attacker instead |
|
||
| Party Heal | Provides the ability to heal party members when using a |
|
||
| Plaything | Chance to capture the soul of enemies inside of a Doll |
|
||
| Refocus | Increasing chance to regain |
|
||
| Scrounge | Chance to gain a random item from a random category on Overworld or in Dungeon | |||
| Smoke Flee | Provides the ability to easily |
|
||
| Steadfast | Chance to negate damage received in Combat when equipped with a |
|||
| Support Range | Allows to be within range of a Combat Radius when standing one hex away from it |
|
||
| Survey | Chance to reveal Encounters on the Overworld |
|
||
| Tactics | Chance to apply |
|
Notes
| Game Mechanics |
| Attack Types • Attire • Chaos • Combat • Consumables • Damage • Difficulty • Health • Overworld • Loadout • Movement • Scourges • Special Abilities • Stats • Time • Trait • Weapons • Weather |
| For the King 2 Wiki |
|---|
| Adventures |
| The Resistance • The Primordial Oak • The Royal Mines • The Hangman's Noose • The Castle Gates • The Dark Carnival |
| World |
| Gameplay • Biomes • Creatures • Dungeon • Encounters • Overworld |
| Characters |
| Characters • Stats • Special Abilities • Abilities • Status Effects • Traits • Loadouts |
| Items |
| Attire • Consumables • Weapons |
| Lore |
| Lore Store • Guides • Achievements • Wallpapers |