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Abilities

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Abilities are the actions you can perform in a combat phase.

Overview

Each weapon comes with 1-4 abilities you can perform in combat. These can include abilities that deals damage, inflict status effects, or modify the board state.

List of Abilities

Ability Type Effect
Ability Bomb FTK2.png
Bomb Secondary Throw a bomb onto the opposing field, dealing damage to any enemies in the affected tiles. Requires bomb in inventory, consumes on use.
Ability Channel FTK2.png
Channel Primary Consumes 1 Game FocusIcon FTK2.pngFocus and applies 1 stack of File:Status Magic Channel FTK2.pngMagic Channel. This ability is guaranteed to succeed.
Ability Chaos FTK2.png
Chaos Primary Apply a random negative Status Effect to the target.
Ability Cure FTK2.png
Cure Primary Cleanses the target's negative status effects. Status Curse FTK2.pngCurses cannot be removed by cure.
Ability Curse FTK2.png
Curse Primary Apply a random Status Curse FTK2.pngCurse to the target.
Ability Debuff FTK2.png
Debuff Primary Cleanses the target's positive Buffs.
Ability Drain FTK2.png
Drain Primary Heals attacker for half the amount of unblocked damage dealt to the target.
Ability Flee FTK2.png
Flee Primary Perform a Speed FTK2.pngSpeed check to flee the combat. Must be in the back row to activate. Fled targets do not earn any XP and will lose all remaining movement for their turn. Players attempting to flee a dungeon combat will result in a Skip Turn and keeps the player in the combat.
Ability Restore FTK2.png
Full Restore Secondary Fully heals, replenishes all Game FocusIcon FTK2.pngFocus, and removes all Ailments.
Ability FocusAdd FTK2.png
Gather Focus Secondary Provides 1 Game FocusIcon FTK2.pngFocus to the player.
Ability Interrupt FTK2.png
Interrupt Primary Delay the target's next turn to the end of the turn order. Affects your upcoming turn, even if it is in the next turn cycle.
Status Left FTK2.png
Knock Left Primary Moves the target left one tile. Does not move if the tile is occupied.
Status Left FTK2.png
Knock Right Primary Moves the target right one tile. Does not move if the tile is occupied.
Ability Move FTK2.png
Move Primary Move to an empty neighboring tile.
Ability Pierce FTK2.png
Pierce Primary Ignores the target's Status Armor FTK2.pngArmor and Status Resist FTK2.pngResistance.
Status Pull FTK2.png
Pull Primary Moves the target forward one tile. Does not move if the tile is occupied.
Status Push FTK2.png
Push Primary Moves the target backwards one tile. Does not move if the tile is occupied.
Ability Reload FTK2.png
Reload Secondary Reload an unloaded Weapon Gun FTK2.pngGun type weapon. Guns cannot be fired without performing a reload.
Ability Revive FTK2.png
Revive Primary Revives a fallen player onto the targeted tile. Revived player immediately begins their turn.
Ability Rush FTK2.png
Rush Primary Advances the target's next turn to the start of the turn order. Targets who have already attacked this cycle are granted an additional turn.
Ability SkipTurn FTK2.png
Skip Turn Primary Skips the players turn.
Ability Steal FTK2.png
Steal Primary Steals a sum of gold from the targeted player. Can be stolen back if the attacker is killed.
Ability Summon FTK2.png
Summon Primary Summons a minion equal to the players level that becomes a part of the combat until killed. Does not carry over to subsequent combats.
Ability Scarecrow FTK2.png
Summon Scarecrow Secondary Summons a Scarecrow that protects players in the highlighted neighboring tiles. Part of the skill Skill Construct Scarecrow FTK2.pngLast Straw.

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