Vexor

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The final fight, Vexor with two Chaos Hounds

Description

Vexor is the final boss, located in Harazuel along with two Chaos Hounds.

He is the unidentified murderer of King Brenner, and is revealed once Stage 2 of the campaign is completed, and you defeat the King's Maze.

Combat

Level 10 (Master) 660 HP, 10 Armor, 20 Resistance

Immune to burn, freeze, shock, stun/daze and water.

Abilities

Chaos armor(5 rolls): a spell that increases the party armor by 66

Chaos resist(5 rolls): a spell that increases the party resistance by 66

Party target attack(5 rolls) that deals 48 damage and apply 1-3 random ailments.

Single target attack(5 rolls) that reduce focus by 5

Pierce interrupt(5 rolls): that deals 24 pierced damage.

Strategy

Vexor is always flanked with 2 Chaos Hounds. These hounds have 150hp, Lifesteal attacks and 6 Armor and 6 Resistance. It is highly recommended to have a hunter/trapper, blacksmith/woodcutter and herbalist on your team. Ensure you have a party heal item.

Attack the hounds first, to remove the break within most of your attacks. Then, equip your herbalist with a weapon that has a delay ability (e.g volcanic tome's fire wall ability) and spam this to prevent Vexor from using a spell. Have your Melee tank and Ranged Hero do the highest dps possible. If all goes well, you will be able to rapidly eliminate Vexor.